![]() ![]() There is no ability to scan your camera around the battlefield to make some tactical decisions, instead there is only the small mini-map in the corner. Don’t get me wrong all MOBAs require both of these, it’s just in comparison there is little map awareness in Smite, but attacks do more damage. The game is less map and tactical based than the likes of other MOBAs, but more focused towards the players skill. ![]() Dodging or self-aiming is not seen on games like League of Legends, the only attacks you can dodge or have to aim are skill shots. If it’s firing from range or up close hacking and slashing, the gameplay is similar to any RPG, you have to avoid their hits while hitting them, and you have to lead shots. The movement also means you have to aim and dodge the enemy’s attacks, so again fitting the formula of most action console games. Having the analogue sticks to move your characters and camera, means console gamers will feel at home. This is another part of the game that suits console gamers, as not everyone can get used to playing games on keyboards and it might be a major turn off for them. Smite is not point and click to move, you have to move using arrow keys or analogue. As seen with Real Time Strategy games on consoles, moving around the map and different camera angles can be a bit tricky to get used to. The 360 view of just one character, makes it easier to use on the controller, as you only have to worry about yourself. On other MOBAs there is a fixed camera angle means you can scour the whole map easier, whereas, in Smite your camera is set to your own character. This makes it similar to most console action games, such as Gears of War, instead of watching the fights from way up above, you are on ground level in the middle of the action. The camera angle is at a third person level, as opposed to the birds-eye views of League of Legends and Dota 2. It makes sense that Smite was the first of the MOBAs to take this hopeful plunge as it is the most like a console game. Their decision to make this move means they could open up a whole new area of the market. The game is free to play, but is in the open beta stage. The only trouble is they have not really made the transition to consoles, well, that was until this summer when Smite took the leap to release an Xbox One version. MOBA’s are one of the most popular types of games, with League of Legends currently being the most played video game. ![]()
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